Aristotle distinguishes between the genres of "poetry" in three ways:
- Matter
- Language, rhythm, and melody, for Aristotle, make up the matter of poetic creation. Where the epic poem makes use of language alone, the playing of the lyre involves rhythm and melody. Some poetic forms include a blending of all materials; for example, Greek tragic drama included a singing chorus, and so music and language were all part of the performance. These points also convey the standard view. Recent work, though, argues that translating rhuthmos here as "rhythm" is absurd: melody already has its own inherent musical rhythm, and the Greek can mean what Plato says it means in Laws II, 665a: "(the name of) ordered body movement," or dance. This correctly conveys what dramatic musical creation, the topic of the Poetics, in ancient Greece had: music, dance, and language. Also, the musical instrument cited in Ch. 1 is not the lyre but the kithara, which was played in the drama while the kithara-player was dancing (in the chorus), even if that meant just walking in an appropriate way. Moreover, epic might have had only literary exponents, but as Plato's Ion and Aristotle's Ch. 26 of the Poetics help prove, for Plato and Aristotle at least some epic rhapsodes used all three means of mimesis: language, dance (as pantomimic gesture), and music (if only by chanting the words).[14]
- Subjects
- (Also "agents" in some translations.) Aristotle differentiates between tragedy and comedy throughout the work by distinguishing between the nature of the human characters that populate either form. Aristotle finds that tragedy deals with serious, important, and virtuous people. Comedy, on the other hand, treats of less virtuous people and focuses on human "weaknesses and foibles".[15] Aristotle introduces here the influential tripartite division of characters: superior (βελτίονας) to the audience, inferior (χείρονας), or at the same level (τοιούτους).[16]
- Method
- One may imitate the agents through use of a narrator throughout, or only occasionally (using direct speech in parts and a narrator in parts, as Homer does), or only through direct speech (without a narrator), using actors to speak the lines directly. This latter is the method of tragedy (and comedy): without use of any narrator.
Having examined briefly the field of "poetry" in general, Aristotle proceeds to his definition of tragedy:
Tragedy is a representation of a serious, complete action which has magnitude, in embellished speech, with each of its elements [used] separately in the [various] parts [of the play] and [represented] by people acting and not by narration, accomplishing by means of pity and terror the catharsis of such emotions.
By "embellished speech", I mean that which has rhythm and melody, i.e. song. By "with its elements separately", I mean that some [parts of it] are accomplished only by means of spoken verses, and others again by means of song.[3]: 7:1449b25-30 [a]
He then identifies the "parts" of tragedy:
- plot (mythos)
- Refers to the "organization of incidents". It should imitate an action that evokes pity and fear. The plot involves a change from bad towards good, or good towards bad. Complex plots have reversals and recognitions. These and suffering (or violence) evoke the tragic emotions. The most tragic plot pushes a good character towards undeserved misfortune because of a mistake (hamartia). Plots revolving around such a mistake are more tragic than plots with two sides and an opposite outcome for the good and the bad. Violent situations are most tragic if they are between friends and family. Threats can be resolved (best last) by being done in knowledge, done in ignorance and then discovered, or almost done in ignorance but discovered at the last moment.
- Actions should follow logically from the situation created by what has happened before, and from the character of the agent. This goes for recognitions and reversals as well, as even surprises are more satisfying to the audience if they afterwards are seen as a plausible or necessary consequence.
- character (ethos)
- Aristotle defines a tragedy as entertaining by satisfying the moral sense and imitating actions which “excite pity and fear”. The success of a tragedy in calling forth these qualities is revealed through the moral character of the agents, which is revealed through the actions and choices of the agent. In a perfect tragedy, the character will support the plot, which means personal motivations and traits will somehow connect parts of the cause-and-effect chain of actions producing pity and fear.
- The main character should be:
- good— a character must be between the two extremes of morality, they must simply be good. A character should not be on either of the moral extremities. To follow a character of virtue from prosperity to adversity merely serves to shock the audience; yet to follow them from adversity to prosperity is a story of triumph which satisfies the moral sense but ignores the excitement of fear and pity altogether. To follow a villain from prosperity to adversity will undoubtedly satisfy the moral sense, but it once again ignores the tragic qualities of fear and pity. On the other hand, a villain going from adversity to prosperity possesses no tragic qualities at all, neither satisfying the moral sense nor exciting fear and pity.
- appropriate—if a character is supposed to be wise, it is unlikely he is young (supposing wisdom is gained with age).
- consistent—as the actions of a character should follow the Law of Probability and Necessity, they must be written to be internally consistent. When applied, the Law of Probability and Necessity defines it as necessary for a character to react and as probable for them to react in a certain way. To be truly realistic, these reactions must be true and expected for the character. As such, they must be internally consistent.
- "consistently inconsistent"—if a character always behaves foolishly it is strange if he suddenly becomes intelligent. In this case it would be good to explain such the cause of such a change, otherwise the audience may be confused. If a character changes their opinion a lot it should be made clear that this is a trait of the character.
- thought (dianoia)—spoken (usually) reasoning of human characters can explain the characters or story background.
- diction (lexis)—Lexis is better translated, according to some, as "speech" or "language." Otherwise, the relevant necessary condition stemming from logos in the definition (language) has no followup: mythos (plot) could be done by dancers or pantomime artists, given chapters 1, 2, and 4, if the actions are structured (on stage, as drama was usually done), just like plot for us can be given in film or in a story-ballet with no words.
- Refers to the quality of speech in tragedy. Speeches should reflect character: the moral qualities of those on the stage. The expression of the meaning of the words.
- melody (melos)—"Melos" can also mean "music-dance", especially given that its primary meaning in ancient Greek is "limb" (an arm or a leg). This is arguably more sensible because then Aristotle is conveying what the chorus actually did.[17]
- The Chorus should be written as one of the actors. As such, It should be an integral part of the whole: taking a share in the action and contributing to the unity of the plot. It is a factor in the pleasure of the drama.
- spectacle (opsis)
- Refers to the visual apparatus of the play, including set, costumes, and props (anything you can see). Aristotle calls spectacle the "least artistic" element of tragedy, and the "least connected with the work of the poet (playwright). For example: if the play has "beautiful" costumes and "bad" acting and "bad" story, there is "something wrong" with it. Even though that "beauty" may save the play it is "not a nice thing".
He offers the earliest-surviving explanation for the origins of tragedy and comedy:
Anyway, arising from an improvisatory beginning (both tragedy and comedy—tragedy from the leaders of the dithyramb, and comedy from the leaders of the phallic processions which even now continue as a custom in many of our cities)...[3]: 6:1449a10–13 [b]